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Geometry Member List

This is the complete list of members for Geometry, including all inherited members.
_div_hMesh [protected]
_geom_modeMesh [protected]
_hMesh [protected]
_maxMesh [protected]
_origoMesh [protected]
_sizeMesh [protected]
bracket_surface(uint32_t n, const Vec3D &xin, const Vec3D &xout, Vec3D &xsurf) const Geometry
build_mesh(void)Geometry
built(void) const Geometry [inline]
closest_node(Vec3D x) const Mesh
coord_of_node(Int3D n) const Mesh
debug_print(std::ostream &os) const Geometry
dim(void) const Mesh
div_h(void) const Mesh [inline]
geom_mode(void) const Mesh [inline]
Geometry(geom_mode_e geom_mode, Int3D size, Vec3D origo, double h)Geometry
Geometry(std::istream &is)Geometry
get_boundaries() const Geometry
get_boundary(uint32_t n) const Geometry
get_bracket_count(void) const Geometry
get_solid(uint32_t n) const Geometry
h(void) const Mesh [inline]
inside(const Vec3D &x) const Geometry
inside(uint32_t n, const Vec3D &x) const Geometry
max(void) const Mesh [inline]
max(int i) const Mesh [inline]
Mesh()Mesh
Mesh(geom_mode_e geom_mode, Int3D size, Vec3D origo, double h)Mesh
Mesh(std::istream &is)Mesh
mesh(int32_t i) const Geometry [inline]
mesh(int32_t i, int32_t j) const Geometry [inline]
mesh(int32_t i, int32_t j, int32_t k) const Geometry [inline]
mesh(int32_t i)Geometry [inline]
mesh(int32_t i, int32_t j)Geometry [inline]
mesh(int32_t i, int32_t j, int32_t k)Geometry [inline]
mesh_check(int32_t i, int32_t j, int32_t k) const Geometry
mesh_number(Vec3D x) const Mesh
nodecount(void) const Mesh [inline]
number_of_boundaries() const Geometry
number_of_solids() const Geometry
operator!=(const Mesh &m) const Mesh
operator==(const Mesh &m) const Mesh
origo(void) const Mesh [inline]
origo(int i) const Mesh [inline]
reset(geom_mode_e geom_mode, Int3D size, Vec3D origo, double h)Mesh
save(const std::string &filename) const Geometry
save(std::ostream &os) const Geometry
set_boundary(uint32_t n, const Bound &b)Geometry
set_bracket_count(uint32_t n)Geometry
set_solid(uint32_t n, const Solid *s)Geometry
size(void) const Mesh [inline]
size(int i) const Mesh [inline]
surface_normal(const Vec3D &x) const Geometry
~Geometry()Geometry
~Mesh()Mesh [inline]


Reference manual for Ion Beam Simulator 1.0.5dev
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