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Vec4D Member List

This is the complete list of members for Vec4D, including all inherited members.

cross(const Vec4D &vec1, const Vec4D &vec2)Vec4Dfriend
homogenize()Vec4Dinline
norm2() const Vec4Dinline
norm2(const Vec4D &vec)Vec4Dfriend
normalize()Vec4Dinline
operator!=(const Vec4D &x)Vec4Dinline
operator()(int i) (defined in Vec4D)Vec4Dinline
operator()(int i) const (defined in Vec4D)Vec4Dinline
operator*(const Vec4D &vec) const Vec4Dinline
operator*(double x) const Vec4Dinline
operator*(double x, const Vec4D &vec)Vec4Dfriend
operator*=(double x)Vec4Dinline
operator+(const Vec4D &vec) const Vec4Dinline
operator+=(const Vec4D &vec)Vec4Dinline
operator-(const Vec4D &vec) const Vec4Dinline
operator/=(double x)Vec4Dinline
operator<<(std::ostream &os, const Vec4D &vec)Vec4Dfriend
operator=(const Vec4D &x)Vec4Dinline
operator==(const Vec4D &x)Vec4Dinline
operator[](int i) (defined in Vec4D)Vec4Dinline
operator[](int i) const (defined in Vec4D)Vec4Dinline
save(std::ostream &s) const (defined in Vec4D)Vec4Dinline
ssqr() const Vec4Dinline
Vec4D() (defined in Vec4D)Vec4Dinline
Vec4D(double x) (defined in Vec4D)Vec4Dinline
Vec4D(double x, double y) (defined in Vec4D)Vec4Dinline
Vec4D(double x, double y, double z) (defined in Vec4D)Vec4Dinline
Vec4D(double x, double y, double z, double w) (defined in Vec4D)Vec4Dinline
Vec4D(const class Vec3D &vec)Vec4D
Vec4D(std::istream &s) (defined in Vec4D)Vec4Dinline
~Vec4D() (defined in Vec4D)Vec4Dinline


Reference manual for Ion Beam Simulator 1.0.5new_solver
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