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stl_solid.hpp
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1 
5 /* Copyright (c) 2011,2012 Taneli Kalvas. All rights reserved.
6  *
7  * You can redistribute this software and/or modify it under the terms
8  * of the GNU General Public License as published by the Free Software
9  * Foundation; either version 2 of the License, or (at your option)
10  * any later version.
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15  * General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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42 
43 #ifndef STLSOLID_HPP
44 #define STLSOLID_HPP 1
45 
46 
47 #include <iostream>
48 #include <vector>
49 #include "solid.hpp"
50 #include "transformation.hpp"
51 
52 
58 class STLSolid : public Solid {
59 
60  std::vector<class STLFile *> _stl;
61 
62 public:
63 
68  STLSolid();
69 
72  STLSolid( const std::string &filename );
73 
76  STLSolid( std::istream &is );
77 
80  virtual ~STLSolid();
81 
85  virtual bool inside( const Vec3D &x ) const;
86 
92  void add_stl_file( class STLFile *stl );
93 
96  class STLFile *get_stl_file( uint32_t i = 0 ) const;
97 
100  void debug_print( std::ostream &os ) const;
101 
104  virtual void save( std::ostream &s ) const;
105 };
106 
107 
108 #endif
109 
Stereolithography CAD file class.
Definition: stlfile.hpp:57
STL solid
Definition: stl_solid.hpp:58
void debug_print(std::ostream &os) const
Print debugging information to os.
Definition: stl_solid.cpp:117
void add_stl_file(class STLFile *stl)
Add entity from STL-file to object.
Definition: stl_solid.cpp:101
virtual bool inside(const Vec3D &x) const
Return if 3D point x in simulation space is inside solid.
Definition: stl_solid.cpp:87
virtual void save(std::ostream &s) const
Saves solid data to stream.
Definition: stl_solid.cpp:127
class STLFile * get_stl_file(uint32_t i=0) const
Return a pointer to the STL-file i.
Definition: stl_solid.cpp:109
virtual ~STLSolid()
Destructor.
Definition: stl_solid.cpp:80
STLSolid()
Default constructor.
Definition: stl_solid.cpp:50
Solid base class.
Definition: solid.hpp:57
Three dimensional vector.
Definition: vec3d.hpp:58
Base for solid definition.
Full transformation for three dimensional homogenous space.


Reference manual for Ion Beam Simulator 1.0.6dev
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