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MyDXFEntitySelection Class Reference

DXF entity selection. More...

#include <mydxfentities.hpp>

List of all members.

Public Member Functions

 MyDXFEntitySelection ()
 Construct empty selection.
 ~MyDXFEntitySelection ()
 Destructor.
uint32_t size () const
 Return number of entities in selection.
void add_entity (uint32_t a)
 Add entity number a in selection.
const uint32_t & operator() (int a) const
 Get a const reference to entity number in selection at location a.
uint32_t & operator() (int a)
 Get reference to entity number in selection at location a.

Friends

std::ostream & operator<< (std::ostream &os, const MyDXFEntitySelection &sel)

Detailed Description

DXF entity selection.

MyDXFEntitySelection object is a list of indexes, which point to entities in the MyDXFEntities.


Constructor & Destructor Documentation

MyDXFEntitySelection::MyDXFEntitySelection (  )  [inline]

Construct empty selection.

MyDXFEntitySelection::~MyDXFEntitySelection (  )  [inline]

Destructor.


Member Function Documentation

void MyDXFEntitySelection::add_entity ( uint32_t  a  )  [inline]

Add entity number a in selection.

uint32_t& MyDXFEntitySelection::operator() ( int  a  )  [inline]

Get reference to entity number in selection at location a.

const uint32_t& MyDXFEntitySelection::operator() ( int  a  )  const [inline]

Get a const reference to entity number in selection at location a.

uint32_t MyDXFEntitySelection::size ( void   )  const [inline]

Return number of entities in selection.


Friends And Related Function Documentation

std::ostream& operator<< ( std::ostream &  os,
const MyDXFEntitySelection sel 
) [friend]

The documentation for this class was generated from the following file:


Reference manual for Ion Beam Simulator 1.0.5dev
Generated by Doxygen 1.7.1 on Mon Feb 6 2012 15:07:16.