DXF entity selection.
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#include <mydxfentities.hpp>
DXF entity selection.
MyDXFEntitySelection object is a list of indexes, which point to entities in the MyDXFEntities.
◆ MyDXFEntitySelection()
MyDXFEntitySelection::MyDXFEntitySelection |
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inline |
Construct empty selection.
◆ ~MyDXFEntitySelection()
MyDXFEntitySelection::~MyDXFEntitySelection |
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inline |
◆ add_entity()
void MyDXFEntitySelection::add_entity |
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uint32_t |
a | ) |
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inline |
Add entity number a in selection.
◆ operator()() [1/2]
uint32_t& MyDXFEntitySelection::operator() |
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int |
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inline |
Get reference to entity number in selection at location a.
◆ operator()() [2/2]
const uint32_t& MyDXFEntitySelection::operator() |
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int |
a | ) |
const |
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inline |
Get a const reference to entity number in selection at location a.
◆ size()
uint32_t MyDXFEntitySelection::size |
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void |
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const |
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inline |
Return number of entities in selection.
The documentation for this class was generated from the following file: